Score! Between half-off on "fall foliage" and a coupon for 25% off my entire purchase. . .
I scored enough pre-painted plastic foliage to dress up a table full of trees for only $9.00! The pre-painted part is super-sweet - I haven't seen these colors before - even a bit of "Fall creeping in" hues. Some Tamiya Flat-coat and we're in the forest-building business again.
On to the Book Likes. First up by Chris Webber: Gods of Battle: The Thracians at War, 1500 BC - 150 AD.
Amazon describes it:
Herodotus described the Thracians (who inhabited what is now roughly modern Bulgaria, Romania, the European part of Turkey and northern Greece) as the most numerous nation of all - apart from the Indians - and said that they would be the most powerful of all nations if they didn't enjoy fighting each other so much. There may have been a million Thracians, divided among as many as 40 tribes.
Ancient writers were hard put to decide which of the Thracian tribes was the most valiant; they were employed as mercenaries by all the great Mediterranean civilizations. Thrace had the potential to field huge numbers of troops, and the Greeks and Romans lived in fear of a dark Thracian cloud descending from the north, devastating civilization in the Balkans. The Thracian way of warfare had a huge influence on Classical Greek and Hellenistic warfare. After Thrace was conquered by the Romans, the Thracians provided a ready source of tough auxiliaries to the Roman army. Chris Webber gives an overview of Thracian history and culture, but focuses predominantly on their warfare and weapons. The latest archaeological finds are used to give the most detailed and accurate picture yet of their arms, armor and costume. He identifies and differentiates the many different tribes, showing that their weapons and tactics varied. The resulting study should be welcomed by anyone interested in the archaeology and history of the region or in classical warfare as a whole.
This is a great "wargamer" read. Lots of primary source and archaeology used to describe how the Thracians fought and how they looked doing it. Recommended without reservation.
Next up, by Dr. Phil Sabin: Simulating War: Studying Conflict through Simulation Games.
Again, per Amazon:
Over the past fifty years, many thousands of conflict simulations have been published that bring the dynamics of past and possible future wars to life.
In this book, Philip Sabin
explores the theory and practice of conflict simulation as a topic in
its own right, based on his thirty years of experience in designing
wargames and using them in teaching. Simulating War sets conflict
simulation in its proper context alongside more familiar techniques
such as game theory and operational analysis. It explains in detail the
analytical and modelling techniques involved, and it teaches you how to
design your own simulations of conflicts of your choice. The book
provides eight simple illustrative simulations of specific historical
conflicts, complete with rules, maps and counters.
Simulating War is essential reading for all recreational or professional simulation gamers, and for anyone who is interested in modelling war, from teachers and students to military officers.
This is an interesting read if the theory of game design interests you. The appenidx on probability and statistics using the D6 was useful for me. I might have named this "Designing Wargames for Non-Wargamers." I recommend it, but it's a dry read.
See ya!
Simulating War is essential reading for all recreational or professional simulation gamers, and for anyone who is interested in modelling war, from teachers and students to military officers.
This is an interesting read if the theory of game design interests you. The appenidx on probability and statistics using the D6 was useful for me. I might have named this "Designing Wargames for Non-Wargamers." I recommend it, but it's a dry read.
See ya!
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