Sunday, May 21, 2017
While reading A Wilderness of Miseries by John E. Ferling, I came across this passage in a chapter about typical military discipline during the American Revolutionary War that surprised me:
"Some of the orders were designed to protect the troops from one another, to prevent accidental or deliberate injuries; for instance at the outset of the war officers were notified to fine soldiers around Boston who tried to catch British-fired cannon balls before they stopped bouncing."
Who has to be told, under threat of fine, not to catch a cannon ball?
Monday, May 1, 2017
Finished the bases for the "dead trees" this weekend, including adding magnets to the center of the bottom of the bases to help hold them in place both on the game table and in their travel box. Next up are some boulders on new cork squares.
I've been spending some time with the Sharp Practice 2 rules from Too Fat Lardies for my French and Indian War gaming. I want to set up a solo run-through soon. SP2 has lots of interesting ideas but lots of "moving parts," too.
Who's played Sharp Practice 2 and what do you like or not like about it?