Showing posts with label Sci-Fi. Show all posts
Showing posts with label Sci-Fi. Show all posts

Sunday, September 26, 2021

Sixty-Two Special leads to The Big Move

 

Here are our boys all saddled up for The Big Move.  

My last post in June suggested there were some game reports coming. What happened? Well, the Summer of COVID 2020 for us was followed by this most recent Summer of The Big Move 2021.

Big Move. . . what happened? 2 days after my last post I found myself unexpectedly and ostensibly “retired.” Yeah. What would our response Move be? After some hard deliberation, we decided our best Move might be to take advantage of the red-hot real estate market in the Twin Cities and sell our house in preparation for a Move back "home" to Kansas City. It's what we intended for the end of our current Five-Year Plan to Retirement. . . we would just Move up the date, without the actual retirement part.

 

So, between mid-June and late August, we prepped our home in the Twin Cities for sale, sold it

 

. . . bought a new home, then packed our entire household and put it on a truck for Overland Park, Kansas

 

 . . . and finally, moved into that new home - with our boys, of course.  

 

It was truly a Big Move, and despite the reason for it I am profoundly grateful that it worked out as well as it did. 

Because this is primarily a blog about gaming, I have intentionally understated the intensity and trauma of the overall experience. I'll just acknowledge and thank my wife, family and friends for their help and support and do my best to continue to cultivate a grateful spirit. 

 

"Moving in" turns into "settling in," and while that is happening there may not be much personal gaming news to post. All my stuff is still in boxes. However, I am back in the home town of The Baron, Wiley Games and the Basement Generals, so will be doing some gaming. For instance, I've already participated in this Star Wars bounty-hunting game of Fistful of Lead: Galactic Heroes. And if you want to hear me "drone on and on until I start foaming at the mouth and falling over backward" about terrain, you can check out this episode of BS-ingwith the Baron, which I did just before leaving Minnesota, from a room that was mostly filled with packed boxes awaiting loading.

 

Bruce and I did get that game of DBA 3.0 Big Battle in before the Move. Bruce brought 2 armies that looked terribly mismatched on initial review: II/33 Polybian Roman and I/36b Italian Hill Tribes/Sardinian. The Sardinians are all Psiloi and Auxilia except for a possible Chariot General; I "won" the Sardinians and prayed to the terrain gods. Terrain can be the great equalizer in DBA if your opponent cooperates.

 


I defended (of course) and chose Difficult Hills and Woods, which mostly ended up on the right side of the table, so that is where I set up to fight. Bruce wanted to fight in 3 neat Roman lines, but I wanted a messy scrum in the terrain so maneuvered to set up good positions with a refused line on the left to hold the flank.




The Roman Cavalry general took the bait and led his Auxilia into the woods and was killed after some initial success. His Auxilia had a little more success, but not enough, and the command was eventually demoralized.





At which point the Romans withdrew to form a defensive "square" and the Sardinians solidified their terrain wall. The Romans weren't going to fight in the woods and the Sardinians were not coming out, so we had a draw, advantage Sardinians because of the demoralized Roman command. A very interesting positional battle from my point of view. Thanks, Bruce, and stay well!

Sunday, June 30, 2019

Red Alert: Commands & Colors in space


Even though a fan of Command and Colors: Ancients, I was surprised to learn about the Kickstarter for a "Space Fleet Warfare" version of the game. Seemed like it might be a "stretch" for the system. So I downloaded the rules from the Kickstarter site and quickly saw that not only wasn't it a stretch, it was actually a pretty good way to portray the "relative positional" nature of what I think battles between capital ships might look like, as opposed to gaming them like "dogfighting" smaller, fighter-type ships. Could this be the way to play with my Star Trek models? Maybe. . .

I jumped in with both feet and got all the unlocked supplements, too. There are lots of reviews and "unboxing" videos on the web, so I won't go into detail, but I will say the components are very nice. . .















The supplements are impressive, too. More ship types, terrain tiles and additional rules. And dice!






 The board - mat, in this case - is nice and big. Fills up half the ping-pong table we play on.


 And it works with my 1/2500-scale Star Trek models.



Rather than play with multiple models per hex as provided, I'll play with a single model with multiple "shields" instead.

Do you have your ticket yet for the Wiley Wargame Weekend? Whatcha' waitin' for?



See ya!

 

Saturday, January 12, 2019

So long, 2018!


"2018 is behind us, men, but keep yer eyes peeled lest it sneak up on us again!"
Pretty much sums up how I feel about 2018. So far, the first week of 2019 is off to a much better start than 2018, seeing as how I'm not planning my mother's funeral or helping my wife recuperate from an emergency appendectomy! Still can't help looking over my shoulder, though, just a little . . .

Didn't get any gaming in over the holidays, though I did have good intentions. I did, instead, with just a little time off from work, give free reign to the Butterfly Brain. I repainted the John Jenkins guys in the photo above as officers of the Pennsylvania Provincials. The sergeants' green coats with red facings and gray gaiters were once red coats with blue facings and tan gaiters.

Still enjoying the NFL playoffs, especially since the Chiefs are still in! Games give me a chance to do some "mindless projecting" while I watch - for example I varnished the entire regiment of Pennsylvania Provincials last weekend:


Now I just need a warm day to spray with matte finish before basing. . . which might be awhile here in Minnesota! 

Still reviewing F&IW rules with campaigning with Bayonets & Tomahawks in mind (play-testing was put on hold), and Sharp Practice 2 is still holding my attention. Will give Rebels and Patriots a look, too, when it releases later this month.

"Flitting" ahead about 700 years to Star Trek, I built parts of a 1/1000-scale Enterprise, before deciding the models at this scale were just too much work for the pay-off. I know, based on my earlier rant about scale in space, I went in the wrong direction, but I had to get it out of my system. Firmly decided to stay at 1/2500-scale now. Firmly. Yup, decidedly.

On the subject of scale, we flit back nearly three thousand years to the Punic Wars. Still my favorite historical period. . . so much so I've never been able to commit to a scale! I have unpainted armies in both 15mm (Xyston) and 28mm (various makers). Though 15mm makes more sense for massed battles, I just "like" 28mm models. The new Victrix plastic Romans and Gauls are really nice:




 

Then, to make this scale thing even harder for me, John Jenkins releases a new Punic Wars range! DBA would be glorious in 54mm and the only way - for me - to play a massed battle at this scale!








I will note that Mr. Jenkins is bringing the same eye for drama and authenticity to this range that makes his F&IW figures so compelling. Maybe it makes more sense to play something like Lion Rampant or Saga. . . but I don't necessarily always make sense. Hey, a guy can dream, can't he! 

And finally, speaking of Saga, I picked up the new Book of Battles supplement, which has rules for new scenarios, massed battles - including a multi-player format - and a campaign. I am not currently playing Saga, but I follow it.


That's enough flitting around for now - it's almost game time. GO CHIEFS!